blackjack Illustrious 18
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Blackjack Illustrious 18

Variations to the strategy have different effects depending on the card counting system used, depth of penetration and number of decks being played. Participating in a single-deck match could result in 66% more profit than what you would earn from standard strategy play. If you play all the strategy variations in perfect order, you can expect to make $150 an hour.

Multi-deck games have a higher potential profit than perfect play. If you play all strategies perfectly, you can expect to increase your chances of winning 41%. If you rely on basic strategy play in multi-deck games, and expect to make $150 an hour, then you can expect to earn as much as $211.50 an hour by using count-based perfectly executed variations to the strategy.

To reach this level of mastery, you must learn a lot of playing variations. But, what’s more, you must use them with the utmost precision. Don Schlesinger, an expert in the field, concluded that the expected return on investment starts to decline at some point. He therefore created 18 key play variations for the basic strategy. He called it the Illustrious 18.. These are the following:

1.1 Insurance should be used in single-deck games if your count is greater than +1.4

1.2. Insurance is recommended for double-deck games if your count exceeds +2.4.

1.3 In case your shoe count is greater than +3 or equals it, you should consider using insurance.

2.1 You should not stand if you have 16 cards against the dealer’s 10-valued single-deck card.

2.2 In double-deck games, if you have 16 cards against the dealer’s 10-valued hand, you should be able to stand with a count of zero or higher.

2.3 You should not stand if you have 16 cards against the dealer’s 10-valued hand in shoe games.

If you have a hand with 15 against the dealer’s 10-valued cards in single-deck games you should be able to stand at a count greater than +4.

3.2 You should not stand if you have a hand that is 15 to the dealer’s 10-valued cards in double-deck games.

3.3 You should not stand if you have a hand that is 15 to the dealer’s 10-valued shoe game card.

4.1 Split at a count of +1 or higher if you have a pair 10-valued cards to play against the dealer’s 5.

4.2 Split at a count of +1 or higher if you have a pair 10-valued cards to play against the dealer’s 5.

4.3 Split at a count of +1 or higher if you have a pair 10-valued cards and the dealer has 5 in shoes games.

5.1 Split at a count greater than +5 if you have a pair 10-valued cards to play against the dealer’s 6. Splitting H17 should be done at a count of 4 or higher

You should split at a count greater than +4 if you have a pair 10-valued cards that you are playing against the dealer’s 6 double-deck games. Splitting should be done if you have a pair 10-valued cards that you are playing against the dealer’s 6 in double deck games.

5.3 Split at a count greater than +4 if you have a pair 10-valued cards to play against the dealer’s 6 in shoes games.

6.1If your hand is 10 to the dealer’s 10, in single-deck games you should double at a count greater than +3;

6.2 Double-deck games: If you have a hand that is 10 to the dealer’s 10, you should double your bet at a count of +4;

6.3 Double at a count of +4 if you have a hand that is 10 to the dealer’s 10.

7.1 You should not stand if you have a hand that is 12 to 3 against the dealer’s in single-deck games.

7.2 You should not stand if you have a hand that is 12 to the dealer’s 3, in double-deck games.

7.3 You should not stand if you have a hand that is 12 to 3 against the dealer in shoe games.

8. If you have a hand that is 12 to the dealer’s 2, in single-deck games you should be standing at a count of +4;

8.2 When you have a hand that is 12 to the dealer’s 2, in double-deck games you should stand with a count of +4;

8.3 When you have a hand that is 12 to the dealer’s 2, you should be standing at a count of +4;

9.1 Double at a count greater than -1 if you have a hand against the dealer’s Ace in single deck games. If you have a hand against the dealer’s Ace, in single-deck games, and if S17, you should double at an average count of -2.

9.2 Double-deck games: If you have a hand against the dealer’s Ace and if S17 you should double at a count 0 or higher. Double-deck games: If you have a hand against the dealer’s Ace and if S17, double at a count 0 or higher.

9.3 Double at a count of 1 or higher if you have a hand against the dealer’s Ace in Shoe Games and if you have S17. If you have a hand against the dealer’s Ace, in shoe games, and if S17, you should double at an increment of 0 or greater.

10. If you have a hand that is 9 to 2 against the dealer in single-deck games you should double your bet at a count of 1 or higher.

10.2 Double-deck games: If you have a hand that is 9 to the dealer’s 2, you should double your bet at a count of 1 or higher.

10.3 Double at a count of 1 or higher if you have a hand that is 9 to the dealer’s 2.

11.1 Double your hand if you have 10 hands against the dealer’s Ace, single-deck games.

11.2 Double-deck games: If you have a hand against the dealer’s Ace, you should double your bet at a count of +3 and higher.

11.3 Double at a count greater than +4 if you have a hand against the dealer’s Ace and S17 in shoe games. Double your hand if you have a hand against the dealer’s Ace, in shoe games, and if you have H17, at a count greater than +3.

12.1 Double your hand if you have 9 against 7 in single-deck game.

12.2 Double-deck games: If you have a hand that is 9 to the dealer’s 7, you should double your bet at a count of +4;

12.3 Double your hand if you have a hand that is 9 to the dealer’s 7.

13.1 You should not stand if you have a hand that is 16 to the dealer’s 9, in single-deck games.

13.2 When you have a hand that is 16 to the dealer’s 9, in double-deck games you should be standing at a count of +5 and higher.

13.3 When you have a hand that is 16 to the dealer’s 9, in shoe games, it is best to stand at a count greater than +5;

14.1 You should hit at a count 0 or lower if you have a hand that is 13 to 2 against the dealer in single-deck games.

14.2 When you have a hand that is 13 to 2 against the dealer in double-deck games you should hit at a count 0 or lower.

14.3 When you have a hand that is 13 to the dealer’s 2, you should hit at a count 0 or lower.

15.1 You should hit at a count +1 or lower if you have a hand with 12 against 4 for single-deck games.

15.2 When you have a hand that is 12 to 4 against the dealer in double-deck games you should hit at a count 0 or lower.

15.3 You should hit at a count lower than 0 if you have a hand that is 12 to 4 against the dealer in shoe games.

16.1 A hand of 12 against the dealer’s 5, single-deck games should be hit at a count between 0 and 0.

16.2 When you have a hand that is 12 to the dealer’s 5, in double-deck games you should hit at a count -1 or lower

16.3 You should hit at a count lower than -1 if you have a hand with 12 against the dealer’s 5.

17.1 You should hit at a count +1 or lower if you have a hand with 12 against the dealer’s 6 single-deck games. You should have a hand against the dealer’s 6 single-deck players and H17.

17.2 You should hit at a count 0 or lower if you have a hand against the dealer’s 6 double-deck games players and if S17. You should have a hand against the dealer’s 6 double-deck players and if you are H17.

17.3 You should aim for a count of 1 or lower if you have a hand against the dealer’s 6 in shoes games and if you are playing S17. You should have a hand against the dealer’s 6 shoe games players and hit at a count between -3 and -4 if you have H17.

18.1 You should hit at a count 0 or lower if you have a hand with 13 against the dealer’s 3.

18.2 When you have a hand that is 13 to 3 against the dealer in double-deck games you should hit at a count between -2 and -3.

18.3 You should hit at a count below -2 if you have a hand with 13 against the dealer’s 3.

Keep this in mind

Splitting against Sixes or Fives might be a good way to play. However, it can draw unwanted attention from the dealer and the pit boss and could intimidate other players. You can choose to not split if you want to avoid this attention.

It is important to note that Illustrious 18 features a few strategies based on negative counts. This is due to the fact that players should bet as low as possible or not at all in negative numbers.

Insurance is the most valuable strategy option among all of those shown above. This strategy variation should be used when using the Hi-Lo System. It is recommended if you have a +3 count for multi-deck, +2.4, or higher for double-deck, and +1.4 for single-deck. If you choose this strategy variant only, you can make about 33% of the profits. This profit can be squeezed out of the entire Illustrious18 set of variations.

Illustrious 18 also has a key play: if you have a count below 0 then stand on a 16 to face the dealer’s 10. The third and most important play in the set, if you have a total of +4 or more, is to hold a 15 against dealer’s 10. If you only choose these three strategies, you can make about 60% from the total profit. You could make about 90% if you only use the 12 first variations of the set.

Madonna
Madonna Thomas is the Co-founder and Chief Business Development Officer at Techno Gaming World. Prior to that, She was responsible for leading its digital marketing team and Content Operations.